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In development

Learn Dungeon

Your child builds a dungeon, then walks it. The math is how it works.

Teaches
Math
For
Kindergarten to 2nd grade today
Runs on
Windows
A stone hall lit by a hanging candle chandelier, with a statue of a kindly old wizard holding up a lantern, pale stone pillars, a wooden staircase and an arched wooden door.
A hall, in first person. Look-development render.

A dungeon-builder where children lay out rooms on a mana budget, then explore what they made in first person. Every room is a puzzle to solve with their hands, and the puzzle is the math.

How it plays

  1. Build

    Lay floors, walls and puzzle rooms. Every piece costs mana from a budget, so building is already arithmetic.

  2. Play

    Walk the dungeon in first person. Each puzzle room seals behind you until you solve it by carrying objects and pulling a lever.

  3. Grow

    A solved room drops a loot chest. Stars track what a child has mastered, and the next concepts unlock as they go.

Where the math is hiding

What your child sees is a dungeon. Press the button to see what they are practicing while they build it.

The builder's view from above: a square stone hall with a pillar at each corner and its floor marked out in a grid of squares, joined by an archway to a long corridor.
  1. Counting. One more square of floor costs one more mana.
  2. Area. Every square costs 1 mana, so a room costs its area.
  3. Perimeter. Each piece of wall costs 1 mana too: the way round a room.
The builder's view. Look-development render.

In the new look

Rendered in Learn Dungeon's own engine in October 2026, while its look was being chosen. Parts of this look are in the game already and the rest is being built, so these are not yet screenshots of play.

What is built today

Working now, in the current development build.

  • Kindergarten, 1st and 2nd grade math, with a walk-in puzzle room for every concept.
  • A wrong answer gets a nudge in the right direction. There is no buzzer, no score and no fail screen.
  • Separate profiles for each child, and the difficulty adapts to how each one is doing.
  • A grown-up dashboard behind a PIN: what each child gets right, what needs practice, and how that is changing.
  • Family computers can share progress over your home network only, never the internet.

What is planned

Not built. Listed so you know which is which.

  • 3rd grade is being built now.
  • 4th to 8th grade are designed and not yet built.
  • The long-term goal is math from kindergarten through high school, and other subjects after it.

Your child’s privacy

No account for your child, and nothing about how they play is sent to us.

What it follows

Learn Dungeon follows the Common Core State Standards for Mathematics, which most states use directly and nearly all the rest are built from.

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